Thellasko: Difference between revisions
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{{Infobox character|titles=Saint of Strategy|aliases=The Great Designer, the Game Master|ancestry=[[Devil]]|allies=[[Dispater]]}} | {{Infobox character|titles=Saint of Strategy|aliases=The Great Designer, the Game Master|ancestry=[[Devil]]|allies=[[Dispater]]}} | ||
Thellasko served in [[Dispater]]'s army rising to the rank of Major General. He retired with honors after the [[Battle of the River Rhye]]. {{Cite web/gods and religion for draw steel}} | '''Thellasko''' served in [[Dispater]]'s army rising to the rank of Major General. He retired with honors after the [[Battle of the River Rhye]]. {{Cite web/gods and religion for draw steel}} | ||
== Saint of Strategy == | == Saint of Strategy == | ||
Line 9: | Line 9: | ||
=== The Proper Application of Force === | === The Proper Application of Force === | ||
''The Proper Application of Force'' is the never published thesis of Thellasko, its writing began after the [[Battle of the River Rhye]]. The goal was to write about the proper way to conduct war, as Thellasko felt that hell's armies' high command based their decisions on outdated principles. {{Cite web/gods and religion for draw steel}} | |||
In order to include a running example, Thellasko created a kind of ideal battlefield. The scenario became more and more critical to the text, more robust, that it became the reason the manuscript stayed unpublished as he decided to develop the example into a proper game. {{Cite web/gods and religion for draw steel}} | |||
=== The Game Of War === | === The Game Of War === | ||
The first iterations of the game were played on a grid of 64 squares arranged in an 8x8 grid. There were two armies each with sixteen pieces. Eight serfs, two soldiers, two prelates, two towers, a King and a Queen. The game was | The first iterations of the game were played on a grid of 64 squares arranged in an 8x8 grid. There were two armies each with sixteen pieces. Eight serfs, two soldiers, two prelates, two towers, a King and a Queen. The game was simple, but deep. It taught the principles of sacrifice and territory control, of thinking like your enemy. This version of the game evolved into the game of [[Shere]] played throughout the [[Timescape]]. {{Cite web/gods and religion for draw steel}} | ||
However, Thellasko wasn't yet satisfied with it, and continued working on his masterpiece, eventually called The Game Of War. It was complex, using hexagonal tiles to build modular terrain boards, and featuring dozens of different unit types with extensive tables that factored supplies, morale and visibility. Unlike Shere, which was an abstraction, The Game Of War was a true simulation. {{Cite web/gods and religion for draw steel}} | |||
Expensive to | Expensive to produce, the game was never very popular outside the [[Academy of Dis]], it was used by Thellasko to train a generation of lieutenants on the art of war. His students led the armies of [[Dis]] from victory to victory. Thellakso taught them that an army must ''fight''. All other things being equal, the army with the most experience wins. {{Cite web/gods and religion for draw steel}} | ||
In Thellasko’s time, the most senior noble was always the senior commander, regardless of experience or, indeed, sanity. After Thellasko and The Game Of War, commanders were chosen from among the soldiers with the most battlefield experience. {{Cite web/gods and religion for draw steel}} | In Thellasko’s time, the most senior noble was always the senior commander, regardless of experience or, indeed, sanity. After Thellasko and The Game Of War, commanders were chosen from among the soldiers with the most battlefield experience. {{Cite web/gods and religion for draw steel}} | ||
=== Sainthood === | === Sainthood === | ||
Thellasko was granted sainthood on his deathbed after a generation of successful battles won by his students, all of whom carried a symbol of graduation from Thellasko’s school; three adjacent hexagons. They praised him on the battlefield during his life, and his church continues to advance his theories. {{Cite web/gods and religion for draw steel}} | Thellasko was granted sainthood on his deathbed after a generation of successful battles won by his students, all of whom carried a symbol of graduation from Thellasko’s school; '''three adjacent hexagons'''. They praised him on the battlefield during his life, and his church continues to advance his theories. {{Cite web/gods and religion for draw steel}} | ||
== References == | == References == |
Latest revision as of 16:02, 22 December 2024
Thellasko served in Dispater's army rising to the rank of Major General. He retired with honors after the Battle of the River Rhye. [1]
Saint of Strategy
Thellasko teaches the virtue of accepting the battle as it is, not as you wish it might be. To take action based on available data, not what tradition says. That wars are not won based solely on the size of one’s army, but based on which side is best able to bring its force to bear against the opponent. [1]
History
The Proper Application of Force
The Proper Application of Force is the never published thesis of Thellasko, its writing began after the Battle of the River Rhye. The goal was to write about the proper way to conduct war, as Thellasko felt that hell's armies' high command based their decisions on outdated principles. [1]
In order to include a running example, Thellasko created a kind of ideal battlefield. The scenario became more and more critical to the text, more robust, that it became the reason the manuscript stayed unpublished as he decided to develop the example into a proper game. [1]
The Game Of War
The first iterations of the game were played on a grid of 64 squares arranged in an 8x8 grid. There were two armies each with sixteen pieces. Eight serfs, two soldiers, two prelates, two towers, a King and a Queen. The game was simple, but deep. It taught the principles of sacrifice and territory control, of thinking like your enemy. This version of the game evolved into the game of Shere played throughout the Timescape. [1]
However, Thellasko wasn't yet satisfied with it, and continued working on his masterpiece, eventually called The Game Of War. It was complex, using hexagonal tiles to build modular terrain boards, and featuring dozens of different unit types with extensive tables that factored supplies, morale and visibility. Unlike Shere, which was an abstraction, The Game Of War was a true simulation. [1]
Expensive to produce, the game was never very popular outside the Academy of Dis, it was used by Thellasko to train a generation of lieutenants on the art of war. His students led the armies of Dis from victory to victory. Thellakso taught them that an army must fight. All other things being equal, the army with the most experience wins. [1]
In Thellasko’s time, the most senior noble was always the senior commander, regardless of experience or, indeed, sanity. After Thellasko and The Game Of War, commanders were chosen from among the soldiers with the most battlefield experience. [1]
Sainthood
Thellasko was granted sainthood on his deathbed after a generation of successful battles won by his students, all of whom carried a symbol of graduation from Thellasko’s school; three adjacent hexagons. They praised him on the battlefield during his life, and his church continues to advance his theories. [1]