Timescape: Difference between revisions
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*[[Quintessence]], the Plane of Elements, containing Alloy. | *[[Quintessence]], the Plane of Elements, containing Alloy. | ||
=== Lower Worlds === | === Lower Worlds === | ||
*Orden | *Orden, the mundane world | ||
*The [[World Below]], home to the [[Voiceless Talkers]] and the [[Olothec]]. | *The [[World Below]], home to the [[Voiceless Talkers]] and the [[Olothec]]. | ||
*[[Equinox]], home of the shadow elves. | *[[Equinox]], home of the shadow elves. |
Revision as of 02:04, 14 August 2024
The Timescape is the sages' term for the multiverse. It contains manifolds and the Astral Sea between them.
Manifolds, also called "worlds", "planes", or "universes", are defined primarily by their energy level, from the dead Abyssal Wasteland filled with ruined cities to high energy worlds like Axiom, the Plane of Uttermost Law. Lower-energy worlds lack the energy for advanced technology to function, and thus rely on sorcery, but psionic power is increasingly accessible within higher-energy manifolds, where minds can power technology, starfreighters ply the spacelanes, and light hits as hard as steel.
Worlds of the Timescape
Sages on Orden index the planes of the Timescape, beginning with Orden as Manifold 1. Known manifolds include:
Upper Worlds
- Axiom, the Plane of Uttermost Law, home of the memonek, containing the Five Cities of Ordos.
- Proteus, the Sea of Eternal Change, home of the proteans. (Sometimes called "Primordius")
- Quintessence, the Plane of Elements, containing Alloy.
Lower Worlds
- Orden, the mundane world
- The World Below, home to the Voiceless Talkers and the Olothec.
- Equinox, home of the shadow elves.
- The Seven Cities of Hell, the last plane of law, home to the devils.
- The Abyssal Wasteland, at the bottom of the Timescape, home of the demons.
Position unknown
- Arcadia, the manifold of Val the god of elves, home to the true Celestials.
Traversing the Timescape
The space between manifolds is the Astral Sea. It connects all worlds, but its geometry is variable between different parts of the Timescape.
Deep in the Timescape, manifolds behave like flat planes, and interplanar travel is difficult. In the Abyssal Wasteland, the lowest-energy world, entropy rules, magic and prayer are dulled, and even a capable mind cannot form thoughts more complex than base emotion and survival instinct.
In the lower Timescape (Orden, its concurrent worlds, and below) the Astral Sea is a liquid ocean blanketed in fog. Stars, deep beneath the water, are a mirror image of the constellations visible from Orden. Provided they have a way to get there, mundane ships can sail the sea of stars without special equipment.
High in the Timescape, manifolds behave more like planets. The Astral Sea there is like outer space, and psionic vessels like Memonek mindships or Protean changeships ascend from spherical worlds to travel amongst the stars.
Factions of the Timescape
UNISOL
UNISOL, or the Universal Solar League, is the dominant faction of the Timescape. Primarily composed of memonek, UNISOL protects trade between the upper worlds of the Timescape, defending starfreighters from pirates like the Time Raiders or the Starchasers.
Many denizens of the Timescape view UNISOL and its inflexible laws as an oppressive force.