Draconian: Difference between revisions
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== Known Draconians == | == Known Draconians == | ||
* [[Vaantikalisax]] | * [[Vaantikalisax]] {{Cite web/ds august 2024|17-19}} | ||
* [[Mandrake]] | * [[Mandrake]] {{Cite web/ds august 2024|17-19}} | ||
* [[Vanazor|Sir Vanazor]] | * [[Vanazor|Sir Vanazor]] {{Cite web/ds august 2024|2}} | ||
== Cultural Groups == | == Cultural Groups == |
Revision as of 20:23, 12 October 2024
Creation - Ritual of Dracogenesis
The Ritual of Dracogenesis granted the power to create a generation of Draconians. This ritual was obscure and supremely difficult for even an experienced sorcerer to master. [1]
Wyrmwights were created millennia ago[as of when?] by powerful wizards, but they had never been numerous. Typically a clutch yielded only a single egg. [1]
Physiology
Humanoids whose skin was covered in scales, possessed a reptilian head resembling that of a dragon and had draconic wings and tail.
After a few generations, some draconians began showing new adaptations like feathers or frilled ridges. [1]
Known Draconians
Cultural Groups
Dragon Phalanx
The largest populations of draconians in Orden were the Dragon Knights from Vasloria. Were created by Good King Omund's wizard Vitae and numbered several thousand. The dominant language in Vasloria is Vaslorian. [1]
Small Communities in
- Khemhara. The dominant language is Khemharic. [1]
- Higara. The dominant language is Higaran. [1]
- Khoursir. The dominant language is Khoursirian. [1]