There were many different goblins and goblin cultures across Orden, found in every environment humans occupied and places many others avoid. [1]

Physiology

Their short height, litheness and long-arms made goblins particularly mobile, stealthy and suited for climbing. [1]

Psychology

Goblins survived and thrived by working together, always using numbers in their favor. [1]

Some exiled goblins have forged pacts with evil entities to gain access to magical powers, while some goblins assassins were able to conjure darkness from the souls of their victims. [1]

Notable goblins

Culture

Vasloria

Szetch was the language mainly spoken by goblins in Vasloria. The word "rogabrin", what goblins called themselves, meant "more of us". [1]

Goblins have trained the creatures known as skitterlings, a six-legged rodent housecat-sized which can fly, to claw at their enemies and use their toxin to cause a temporary blindness. And enormous arachnids to ride as mounts into battle, who were able to launch goblins off their back into the fray. [2]

Jagged Edge Goblins

Jagged Edge Goblins were a goblin gang once lead by Queen Bargnot and inhabited the Jagged Edges, a network of tunnels beneath the High Road. [2]

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  1. 1.0 1.1 1.2 1.3 1.4 Matthew Colville, et al. Draw Steel Monsters Manuscript, December 2024 Patreon Packet (PDF). (Patreon), pp. 122. Retrieved on 2024-12-21.
  2. 2.0 2.1 2.2 Matthew Colville, et al. Flee, Mortals!. (MCDM Productions), pp. 125.